Update 2.2.4

in Patch notes
Items
- Fixed bug causing items with guaranteed Greater Affix to never roll as Ancestral.
- Fixed various bugs with Tempering affix application.
- Maximum primary resource bonuses from items are now properly registered by the server. This fixes old bug with resource not regenerating to the maximum.
[Early Access] Infernal Hordes
- Significantly reduced Horde monsters health and damage.
Note: default Hordes scaling shouldn't have been very difficult, however, we understand that not all powerful builds are available on D4R yet, so difficulty is temporarily reduced.
- Gold chest now drops approximately 2 times more gold.
- Materials chest now correctly drops veiled crystals.
- Item chest now drops 1 Legendary and 1 Unique item with 2 Greater Affixes.
Class Skills
- Minion stats are now correctly synced with their master stats if minions had temporary stat buffs.
- When casting a skill, shapeshifting no longer overwrites OnCast damage bonuses for this skill.
Barbarian
- Implemented remaining Legendary Paragon Nodes: Carnage, Flawless Technique, Weapons Master
Druid
- Implemented remaining Legendary Paragon Nodes: Heightened Malice, Untamed, Inner Beast, Survival Instincts.
Sorcerer
- Implemented remaining Legendary Paragon Nodes: Enchantment Master, Burning Instinct, Ceaseless Conduit, Elemental Summoner.
Note: Enchantment Master bonus won't be shown on skill tooltips. It improves one key stat for every Enchantment effect. Key stat depends on the effect and is chosen in the following order: Damage or Barrier; Duration of main buff or debuff; Chance of triggering the effect; other stats.
Rogue
- Implemented remaining Legendary Paragon Nodes: Cunning Stratagem, Leyrana's Instinct, Deadly Ambush, Eldritch Bounty.
Necromancer
- Implemented remaining Legendary Paragon Nodes: Frailty, Wither, Hulking Monstrocity, Cult Leader.
Spiritborn
- Implemented remaining Legendary Paragon Nodes: Bitter Medicine, Spiney Skin, In-Fighter, Sapping.