Roadmap D4R: what are we working on and what are we planning?
Demiverse#9586
Administrator
Hello, Wanderers!
As promised, we present D4 Reflection Roadmap covering not too distant future of the project. Note that roadmap reflects only the primary milestones, and there will of course be other changes and improvements along the way. We will do our best to reflect them in patch notes, as usual. Time frames for each milestone are approximate and may change in the future, but we still feel confident about overall development pace.
Start of September:
- Update 0.6.0 introduces Nightmare difficulty, Sacred Items, and Helltide global event.
- Character level cap increase to 70, introduced Paragon system.
- Introducing first bundle of Legendary affixes, their Aspects and Dungeons.
Fall 2023:
- Introducing World Bosses: Ashava the Pestilent, Wandering Death, Avarice the Gold-Cursed. It will take a small army or players to defeat a foe like this.
- Strongholds, Class specialization content, remaining Legendary affixes.
- Our website will contain global player ratings, as well as personal profiles, reflecting each players, characters and equipment. It will work similar to our D3 Reflection profiles and ratings.
- We remember about players asking for cooperative mode, and will introduce it.
Winter 2023:
- Introducing final difficulty level: Torment. It will take every bit of skill to survive those ruthless conditions.
- Launching first Season of D4 Reflection. We haven't decided about seasonal mechanics yet, but it will be something unique for sure.
- Implementing remaining Dungeons, as well as some side quests.
- Legion events will yield special and powerful rewards.
- Introducing more Clan functionality. Conquering Sanctuary takes all the help you can get.
We hope this information will help clarify our project intentions, and we at Reflection Network team are sure as Hell determined to see it through!