Update 10.9.4
Demiverse#9586
Administrator
in Patch notes
General
- Socketing gems can now be done directly from the stash.
- When socketing from a stack, this stack will no longer be moved at the beginning of inventory or stash.
- Fixed rare bug which caused equipped weapon to be incorrectly removed on entering game
- Fixed most cases of Nephalem Rift Bosses spawning in midair when being summoned close to walls or other landscape obstacles, but solution is not 100% foolproof due to client limitations.
- Fixed AI sometimes trying to walk around corpses of other monsters.
- Fixed rare local crashes when damaging items (on player death) or repairing them, spawning loot, and breaking destructible objects.
Note about rare issue with removing socketed gems from specific items: we still need more information to properly fix this bug, which we will gather with this update. Bug will be fixed on next update.
In-Game
Wizard
- Ice Armor: fixed overflow bug when interacting with Diablo's Curse of Pain.
Demon Hunter
- Fixed overflow bug with homing missiles, such as secondary effects of Strafe, Sentry, Multishot, Rapid Fire, and Vengeance.
Crusader
- Blessed Hammer (Limitless): Fixed a bug causing secondary hammers to be destroyed prematurely.
Monk
- Lashing Tail Kick: Fixed bug when this skill was used by Diablo shadow clone.
Boss skills
- Cydaea's Spider Pit: will now work as poison geyser, shooting spiders through the air to spread them across larger area, and also dealing minor damage on poison impact. Fixed spiders sometimes spawning in midair and unable to walk.
- Diablo's Curse of Pain: damage was missing DoT tag, fixed.