Update 0.8.6
Demiverse#9586
Administrator
in Patch notes
General
- Fixed character stats calculation after teleporting or receiving new world exploration reward.
- Fixed incorrect amount of skill and paragon points.
Skill and paragon points were reset for all characters.
- Fixed character stats calculation from specific paragon nodes.
- Fixed character stats calculation on leveling up.
- Socketed gem bonuses are now shown in character stats correctly.
- Crafting an equipped item will now update character stats immediately.
- Total current and maximum resistances are now shown correctly.
- "+X% to all resistances" modifier is now shown in character stats correctly.
- Legendary amulets and rings obtained before D4R client version 1.2 upgrade will now correctly apply their implicit resistances bonus.
- Removed incorrectly present monsters and objects related to retail season 2.
They will be reimplemented in the future.
- Globally reduced monster maximum health scaling with level. At level 100, monsters now have around 20% less health.
- Fixed permanent minions sometimes not appearing near character after respawn.
Dungeons
- Implemented all 114 common Dungeons, their rewards now can be obtained.
We've decided not to implement some overly tiresome parts of Dungeon quests, such as "Kill all monsters in area X", these will be skipped. However players still need to fully explore Dungeon in order to complete it.
Some Dungeons will look similar to how they look on retail, some will have more simple layout, we will continue to work on this in the future.
- Completing a Dungeon now correctly counts towards Region exploration rewards.
Some Dungeons actually could be completed before this update, so the issue was present for some characters.
- Added Whispering Tree Bounties related to completing a Dungeon.
- Fixed excessive monster density in some Dungeons.
Comments
Thank you very much for all your efforts and commitment
Thanks what can i say i am starting the game today? Nice to be here with all of you wanderers :P :)