Update 0.1.0

General

  • Fixed some network connection issues in-game.
  • Reflection Plus bonuses have become available, you can read about them in the store: https://d4reflection.org/store
  • Public chat channels are now available in the game.

Campaign

  • Added Act 1 quests.
  • Added the initial quests of Acts II and III.

On the current version of the client, the quest chains of these acts are broken, so with all our desire, we will not be able to implement them until the next upgrade of the game version.

  • The state of the game zones and the objects located there that are required to complete story tasks has been corrected.

Game World

  • Local events are now available in the game. It is also now available to receive Obols and purchase rewards for them.
  • Escape skill now has the correct animation.
  • Adjusted the price for resetting the skill rank. Now it corresponds to the one displayed in the game.
  • Adjusted the price for buying and selling items from merchants. Now it corresponds to the one displayed in the game.
  • Adjusted the price for repairing worn equipment. Now it corresponds to the one displayed in the game.
  • Adjusted the reward for salvaging items at the blacksmith. Now it depends on the quality of the item.
  • Fixed issues where the player character could stop moving after using some transition points.
  • Sealed chests will now appear in the game, requiring a Whispering Key to open.
  • Certain types of monsters now regularly drop currency — "remains".
  • Fixed problems with incorrect assortment of merchants of certain types.
  • Adjusted the chances of dropping items from normal monsters and chests.
  • Fixed a bug where monsters could drop items for all classes.

PvP

  • Fixed some bugs of combat mechanics in PvP zones.

Classes

  • Fixed damage reduction in PvP, target detection and number of fragments
  • Implemented the function of a complete reset of the skill tree.
  • Fixed scaling of health and damage for elite and rare mobs, as well as bosses.
  • Spider hosts now correctly create spiders after death.
  • Fixed the distribution of the skill panel.
  • Skill descriptions on the panel will now show the selected improvements. If in rare cases the improvement is not displayed, they are still active in battle.

Barbarian

  • Added Iron Maelstrom, Wrath of the Berserker.
  • Deathblow cooldown reset can only occur once per 2 seconds.

Druid

  • Added Petrify, Cataclysm, Grizzly Rage, fixed Shred and Pulverize.

Rogue

  • Added Rain of Arrows, Death Trap, fixed Twisting Blades
  • Added Deadly Venoms, Exploit, Frigid Finesse, Chilling Weight, Concussive, Consuming Shadows, Debilitating Toxins, Haste, Reactive Defense, Rugged, Malice, Weapon Mastery, Mending Obscurity, Rapid Gambits, Trap Mastery, Innervation, Shadow Crash, Siphoning Strikes, Stutter Step, Trick Attacks
  • Supreme Death Trap cooldown reduction per kill reduced from 10 to 5 seconds.

Sorcerer

  • Added Inferno.

Necromancer

  • Added Blood Wave, Bone Storm.


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