Update 0.1.3

Game world

  • Completed local events now won't incorrectly remain highlighted on world map and activate their respective quest on approach.
  • Player's Grim Favours amount will now be saved correctly.
  • All dungeons were cleared from objects and characters that didn't belong there. Added guaranteed random monster packs instead.
  • Fixed bug related to incorrect monster behaviour.
  • Fixed bug related to incorrect closest town selection when using return portal.
  • Further adjusted stats of common monsters (health, damage, experience gain, and speed).
  • Added new types of monsters to the world, reworked monster generation.
  • Adjusted world locations of some bosses and monsters.

Quests

  • Implemented a few more quests from Act I.

Classes

  • Fixed thorns application radius and damage calculation.

Barbarian

  • Implemented following passive Talents: Aggressive Resistance, Booming Voice, Battle Fervor, Brute Force, Concussion, Counteroffensive, Cut to the Bone, Defensive Stance, Duelist, Endless Fury, Expose Vulnerability, Furious Impulse, Guttural Yell, Hamstring, Heavy Handed, Imposing Presence, Invigorating Fury, Martial Vigor, No Mercy, Outburst, Pit Fighter, Pressure Point, Prolific Fury, Quick Impulses, Raid Leader, Slaying Strike, Swiftness, Tempered Fury, Thick Skin, Tough as Nails, Wallop.
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