Update 0.2.4
Game World
- Implemented Mounts and mount visual customisation. Initial mount is awarded for completing a side quest available once your character reaches level 25.
Note: mount spur skill is broken in current client version, and will be available after next D4R client upgrade.
- Fixed red dust vendor assortment of mount goods.
- Further performance improvements for monster AI, projectile and combat framework.
- Calibrated movement of other players when you meet them in open world, it is shown more smoothly now.
- Implemented ambient conversations for NPC city residents.
- Fixed collision data for various objects in world. Other players won't block your movement now.
- Previously equipped items now won't be shown as equipped in inventory.
- Salvaging items at blacksmith will now extract socketed gems correctly.
- Fixed a bug which caused extracted gems to be invisible in inventory until relogin.
- Mass salvaging of items at blacksmith now won't affect gems in inventory.
Classes
- Increased Elite monsters health and damage.
- Implemented Elite monster skills: Frozen, Mortar, Plague Bearer, Poison Enchanted.
- Fixed targeting of some Elite monster skills.
Druid
- Implemented Charged Atmosphere, Electric Shock, Bad Omen.
Rogue
- Fixed various bugs with Stealth and Imbuement skills.
- Implemented Precision Imbuement.
Sorcerer
- Teleport skill now has minimum travel distance.
- Fixed Fireball mana cost.