Announcement: Season mode

laalexxcringe#9505laalexxcringe#9505 Administrator
edited April 26 in News

Hello, wanderers!

While the wanderers of Sanctuary are holding back the onslaught of evil forces, our development team is actively working on the next steps of the roadmap. We are in a hurry to announce the D4R seasonal mode and tell you what we are preparing for you in early May!


Season Mode

Season Mode is a new game mode for D4R, with new features, story missions, unique activities and much more!

Unlike the official implementation of seasons, the seasonal mode of D4R is designed primarily as a "turbo" game mode, with the ability to develop your character much faster and go straight to the segment of the game for high levels, while not taking away the relevance of the "eternal" mode.

Seasonal mode will be active from the 1st to the 25th of each month and each month the mode will have its own rotation - all seasonal characters and their values will be completely removed, and the beginning of the next month will be on equal terms for all players.

Character development in Seasonal Mode will be very different from that in the main world of the game.

Since the mode is intended for players who have already mastered the game, the creation of seasonal characters will be available only after the first playthrough of the Campaign on any of the account characters.

Instead of the main Campaign, you will be able to access the story chains of seasons from the official servers. Already starting from May, the Season 1 and Season 2 storylines will be available. This list will be replenished with each migration to a new version of the game client.

The amount of experience in season mode is increased by 3 times, and the drop rate is increased by 2 times - all to give you maximum fun, without wasting time on a long swing!


Activities

In addition to the seasonal storylines, seasonal players will also have access to various activities that are not available in the Eternal World.

Helltide will be activated in all 5 regions of the Sanctuary, and in some regions the Blood Harvest will start - the Season 2 event, with its own mechanics, values and rewards. Participating in Blood Harvesting you will get vampire hunters reputation: when it reaches certain values, Hunters will give out equipment items and new Aspects. By the way, these Aspects will also be available in the "eternal" game world after they are obtained!

In addition to a modified pace of play, Seasonal Mode will offer players Seasonal Camping, Blessings, and Battle Pass, similar to the official servers. By upgrading your Battle Pass, you'll be able to gain unique visual rewards in the form of equipment looks, mounts, and visual effects, and a currency that can be used to upgrade Blessings - bonuses to various character stats and chances to obtain more valuable items.

The Battle Pass itself, accumulated levels and rewards will not be reset between seasonal mode rotations. But every time the client version on D4R will be updated, the Battle Pass, Season Pass and Blessings will be replaced by an updated version with new tasks and rewards.


For those who like competition, there will be separate rating tables on our website. There you will be able to see different information and statistics. At first it will be equipment tables, but in the future we will make separate rating activities for seasonal characters.

Defeat enemies, complete quests, clear the Sanctuary of impending evil and become the best hero of the first round of the new mode. We are waiting for you on the 1st of May!

Sign In or Register to comment.